Rattus: Africanus[ZMG 27054]Rattus: Africanus, a new expansion for the 2010 release Rattus, introduces a caravan and diplomats to add more strategic possibilities to the game. What's more, with the introduction of region cards, players will have more control on possible outbreaks of the Black Death. In addition to making Rattus feel like a completely new gaming experience, Rattus Africanus makes it possible to play the game with up to six players. |
Ora & Labora[ZMG 7092]Each player starts with a heartland on which he can place buildings that are useable by all players. Additional landscapes can be bought so that each player develops a small diocese, stretching from the coast up to the mountains. The winner is the player with the most valuable diocese at the end of the game. The game introduces an innovative game mechanic: the production wheel. It also features two variants: France and Ireland. Contents: 2 Boards 2 Production Wheels 110 Cards 450 Goods Tiles 22 Landscapes 22 Wood Pieces 4 Game Summaries 1 Scoring Pad 2 Rulebooks |
Dungeon Petz[ZMG 7093]The game consists of several rounds in which players use unusual worker placement mechanisms (players simultaneously prepare different sized groups of imps in order to play sooner than others). To become the leader of imp family that has just started a new business, they will have to prepare themselves for the uneasy task of raising creature cubs and pleasing their different needs represented by cards in order to sell them as grown scary creatures to Dungeon Lords. In the meantime they also attend various contests in which they show off their pets, scoring additional points. |
Principato[ZMG 7084]From Finnish designer Touko Tahkokallio comes Principato, a tactical game for 2-4 players. Powerful principalities are forming in Northern Italy. When is the best moment to expand? When will harvesting be profitable? How much force will be necessary to defend the city walls? Only the player who can correctly judge the timing of such decisions will be successful in the end. At the beginning of the game, each player receives a small, unprotected principality. Over three epochs the various principalities can be developed. A steady production of money and food is needed to expand the principality and to maintain an army of mercenaries. During the game there are several cultural and military valuations that give the players victory points. The unusual part of this game are the action cards, which are available to all players. From the changing pool of possible actions, players have to secure the most suitable cards and use them at the appropriate time reaching for the new means while parting with the old. This simple mechanism turns Principato |
Palenque[ZMG 7074]Pacal, king of the Mayan city, Palenuqe, is trying to control all of the Yucantan's resources. As kings of other cities, you have other ideas. By using your influence to control resources in Kingdoms across the Yucatan, you can establish yourself as the greatest king of the Maya. Build temples. Alter borders. Control resources. |
Mondo[ZMG 7081]This game is designed by Michael Schacht of Zooleretto (and other games) fame. The object is to create a world landscape in 7 minutes. Players race to get tiles to match up landscapes - seas, deserts, forest, etc as well as competing to get a selection of animals (pictured on the tiles) into your design. Three rounds of play, special goal tiles for bonus points, and a solo play option is available in this game. Games also comes with a cool timer. |
Undermining[ZMG 7082]Undermining is a game where players need to make the best of the actions available to achieve short term goals, like gaining particular resources, as well as to consider how to set themselves up long term through upgrading their mining vehicle and fulfilling contracts. The game is all about gaining star bucks, with the player who manages to earn the most being the winner in the end. To earn starbucks players will be vying to satisfy contracts for certain resources, but may also earn them for upgrading their vehicles, having resources at game end and finding alien technologies |
Gnomes of Zavandor[ZMG 7090]In The Gnomes of Zavandor, gemstone deposits have been discovered near the city of Diamantina, and 2-4 players will slip into the role of zealous gnomes who mine precious stones, then buy and sell them on a stock exchange, and eventually transform them into powerful artifacts and precious gems. |
Ninjato[ZMG 7072]In 12th Century Japan, the Minamoto and Taira clans vie for power while retired Emperor Go-Shirakawa plays his rivals against one another. One of the three factions will triumph to impose the coming social order. In the shadow of these elite powers, a few ninja scheme to exploit the chaos. Daring raids, skill mastery, and subtle intrigue are essential to establishing one's honor. When the new era dawns, one ninja will flourish as the Ninjato, the Invisible Sword of the ruling family! |
Ares Project[ZMG 7063]Earth has been devastated by thousands of years of human exploitation. The salvation of mankind lies millions of miles away, in the Martian tundra, where four factions fight for the future: Terrans, the remnants of the global Earth Defense Force; Kahoum, an ancient cabal; Colossus, a renegade team of underpaid engineers gathered to create the ultimate fighting machine; Xenos, the original inhabitants of Mars, who have lain in dormant hibernation for millennia until now. Build your forces, upgrade them with advanced technologies, and launch them into battle with fast-paced, card-driven action in The Ares Project! |
Dark Minions: Join the Forces of Evil[ZMG 4075]In Dark Minions players represent the forces of evil as they try to pillage and destroy towns. |
The Walking Dead Board Game[ZMG 7087]The Walking Dead: The Board Game from Z-Man Games transforms the Robert Kirkman comic book series into a board game, giving "fans the opportunity to play Rick, Shane, Andrea, and other favorite The Walking Dead characters as they deal with zombies, collect supplies and pick up the pieces of their lives", according to a press release announcing the game. Encounter and location cards recreate scenes and events from the comic book series. |
Guards! Guards![ZMG 7089]Guards! Guards! A Discworld Boardgame is for 2 to 6 players; designed by Leonard Boyd and David Brashaw, it can be played in around 2 hours. Eight Great Spells have been stolen from the hallowed halls of the Unseen University. The players, dauntless members of Commander Vimes' famous City Watch, infiltrate the guilds of Ankh Morpork in the hope of finding support in the quest to return the spells to the Unseen University before disaster befalls the Discworld. In so doing they will need to recruit help from the lowest to the highest ranks of Ankh Morporkian society, from the gilt-ridden nobility to those lacking any sense of gilt. Players will compete to the be the first to return their 5 assigned Great Spells to the Unseen University. To do so they will need to charm or bribe volunteers to help them, as well as make use of spells, curses, magic items and other odds and sods. While running around the streets of Ankh Morpork they must also beware of other players, as Saboteurs, Great Dragons, the Luggage (of course) and many varied other things can wreak havoc on even the best laid plans. On their turn a player will move, may take actions such as buying scrolls, equipment, bribing or charming a volunteer, collecting money, going to the hospital to be cured and many more, and then resolve any special effects. At times players will want to co-operate with one another, and at other times they will be doing their utmost to foil, trip, harangue or otherwise confabulate each others' plans. The player who manages to successfully return their assigned Great Spells to the Unseen University will be regarded a hero of Ankh Morpork! |
Quest: A Time of Heroes[ZMG 4076]In Quest - A Time of Heroes, each player takes on the role of a brave hero. Together, players experience thrilling adventures, solve difficult riddles, and fight cruel enemies that do the bidding of one player only: the Quest Master. Based on an adventure text, he is going to put the prowess and the cunning of the heroes to the test - but also their intelligence. The heroes' decisions guide the adventure and, thus, the fate of all good peoples. |
Grimoire[ZMG 4074]Grimoire is a game of spell-casting and questing. Players must use their “Grimoire,” or book of spells, to claim “Quest cards” which reward them with items and companions. Successful strategy requires balancing spell power and speed. For two to four players. Designed by Hayato Kisaragi. |
Troyes[ZMG 7079]In the year 1200, the foundation is laid for the cathedral of Troyes, but it will not be fi nished until 400 years later, after innumerable incidents. This game invites you to experience four centuries of history by participating in the development of one of the fi nest medieval cities ever to make its mark on Western culture. The society of that day was organized into three orders: the nobility, the clergy, and the peasants. The nobility constituted the military force devoted to justice and to protecting the lands. The clergy were the spiritual guides of the community, contributing to maintaining and developing knowledge and culture. The peasants and artisans, in turn, were given very little consideration, although their hard work was essential to the daily life of the entire populace. Troyes is a strategy game in which you represent a rich family from the Champagne region of France, using your influence to recruit and supervise individuals from the three prominent domains: military (associated with the color red in every aspect of the game), religious (white), and civil (yellow). Each domain offers different benefi ts: The military permits you to fight with greater effi cacy against invasions. The clergy focuses on completion of the cathedral, and education of the peasants and the military. The peasants toil to fill your coffers. The citizens of the city provide a work force, represented by dice. You use the work force in different ways: to perform various activities supervised by your tradesmen, to build the cathedral, to grapple with unfortunate events, or even to recruit new citizens. Each of these actions requires utilization of one group of 1 to 3 dice. In your actions, always regard the goals of the famous character that inspires your family. This individual is one of several very influential people whose principles have helped make the city what it is today! In fact, if you can figure out whose principles the other families follow, you can maximize your own fame, because each family will be scrutinized by all of these famous figures. The player who has garnered the most fame, in the form of victory points, will win the game! |
Mermaid Rain[ZMG 7076]In "Mermaid Rain", you explore the ocean and gather as many treasures as possible in order to win the heart of your Prince. But you can't win the heart of the Prince while stuck in the ocean - you will need to spend some of your treasure to appease the witch, who will ransform your glorious fish tail into functional legs. Then, hopefully, you will have enough treasure left to dazzle the Prince. The main action of "Mermaid Rain" is divided into two phases: the "Surf-predicting" phase and the "Surf-riding" phase. In the "Surf-predicting" phase, you make melds by using the cards in your hand and gain a Surf tile. In the "Surf-riding" phase of each round, you place the Surf tile on the board, move your Mermaid by using cards from your hand, and gather treasures. Gain enough treasure and win your Prince! |
Ascending Empires[ZMG 7065]Decimated to the brink of extinction, the remnants of Humanity have fled to a new galaxy in fear of annihilation at the hands of an unstoppable enemy. There, they uncover the ruins of four long-dead civilizations -- and the race to develop new technology based on the alien relics has begun! Join the ranks of Humanity and fight for your survival! Ascend to the stars and claim the galaxy as your own in Ascending Empires! |
Junta: Viva el Presidente![ZMG 4073]A satirical dice game.Some years have passed since the island Republica de las Bananas was convulsed by unrest and coup attempts. The military has become much less influential, and private militia now do the dirty work of rival families. The members of the junta live quietly in gaudy estates funded by their Swiss bank accounts. You belong to the junta and command a private militia. Rob your adversaries and sandbag the Presidente in order to become president yourself. Rip off as much foreign aid as you can, hire more militiamen and expand your estate. If you can do that faster than your rivals, you win the game. |
Yggdrasil[ZMG 7075]Yggdrasil, the "terrible steed", a cosmic ash tree that supports the nine worlds, is in jeopardy. As the Ragnar k approaches, you, mighty among the ®sir and Vanir Gods, have to face the relentless advance of Evil Forces. You must sacrifice everything to prevent Evil from destroying Yggdrasil. The last battle, predicted since the dawn of time, is starting now. Your only aim is to repel the Evil Forces in order for Yggdrasil to survive this universe at war. Yggdrasil is a co-operative game for 1-6 players. Playing the role of a Norse god, you must, with the other players, stop the advancing Evil Forces in Asgard. |